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Wlodzimierz ABX Skiba wrote:
>
> Inspired by Warp and others I decided to spent my last evening on signature. I
> hope it is not too long for a first time and I like its output.
>
> ABX
>
> --
> #local A="000114120001121034130151142153134064180060195"#local B=0;#macro G()
> #declare B=B+1;val(substr(A,B,1))#end#local S=seed(1);light_source{10,1}blob{
> threshold.6#local U=z;#local Y=0;#while(Y<15)#local E=G()*.7+.1e-3;#local V=<
> 3.5-G(),G()-2.5,-1>;#local X=0;#while(X<1)sphere{<12*X+rand(S)-6,Y+rand(S)-5,
> -1>1,1}sphere{U+X*(V-U)+rand(S)E,.3}#local X=X+.01;#end#local U=V;#local Y=Y+
> 1;#end texture{pigment{rgb 1}normal{agate}}}camera{location z*8look_at 0}
Interesting technique ABX !
It reminds me of something we played with once
at the university. Guess what.
For another image, try to replace your character
string with this one:
"000035130155025154176178169149128057156146157"
Then also replace the camera location z*8 with
z*18 for a better view of this one.
;)
Btw: You'll get one character less if you replace
.1e-3 with 1e-4. (Or did you do it that way to get
a straight right margin ?)
--
Best regards,
Tor Olav
mailto:tor### [at] hotmail com
http://hjem.sol.no/t-o-k/tokpicts.html
http://www.crosswinds.net/~tok
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